
v 1.1.0
NEW COMMANDS
- Make Rigid Island (Deform/Envelope)
- Apply Spine Point At Op (Rigging/Solvers)
- Add Cluster Center (Modeling)
- Copy Wireframe Color (Rigging/Tools)
BUG FIXES
- Head reference switch wasn’t working properly (fixed by Eric T)
- Arm template was broken
- Copy Envelope with Gator now works with groups
- Apply Spine Kine Op was limited to 20 objects
- Create Mapping Template now works with multiple selection
RIG FIXES
This release require a guide update ! Character > Update Guide
Some animation are not compatible with previous version.
| component |
description |
guide update |
rig update |
anim. comp. |
| leg_3jnt_01 |
was not scalable |
No |
Yes |
Yes |
| leg_2jnt_01 |
twist issue when knee is inverse (dog front leg issue) |
No |
Yes |
Yes |
| control_01 |
Added rotorder preference |
Yes |
Yes |
No (if set to other value than “XYZ”) |
spine_ik_01,
neck_ik_01 |
rotorder changed to “XZY” |
No |
Yes |
No |
| chain_01 |
Added optional set neutral pose |
Yes |
Yes |
No if set to True |
| tail_01 |
Plot tail wasn’t working |
No |
Yes |
Yes |
| meta_01 |
wasn’t build properly when guide scaled |
No |
Yes |
Yes |
v 1.0.6
RIG FIXES
| component |
description |
guide update |
rig update |
anim. comp. |
| leg_3jnt_01 |
was not building |
No |
Yes |
Yes |
v 1.0.5
RIG FIXES
| component |
description |
guide update |
rig update |
anim. comp. |
| meta_01 |
was not built properly on right side |
No |
Yes |
Yes |
v 1.0.4
BUG FIXES
-
Duplicate Symmetry was not changing properly the side of the component
v 1.0.3
BUG FIXES
- Ik/Upv Reference were not properly mirrored
- weight map tools were not working because of tuple conversion missing
- resample curve op wasn't working because of wrong operator name
RIG FIXES
| component |
description |
guide update |
rig update |
anim. comp. |
| arm_2jnt_01, leg_2jnt_01, leg_3jnt_01, wing_2jnt_01 |
Start twist was failing in extrem position |
No |
Yes |
Yes |
| chain_01 |
wasn't working when activating ik mode |
No |
Yes |
Yes |
| meta_01 |
was breaking when twisting the controler |
Yes |
Yes |
Yes |
v 1.0.2
NEW FEATURE:
-
Added information about used components and gear version inside generated rig
RIG FIXES
| component |
description |
guide update |
rig update |
anim. comp. |
| arm_2jnt_01, leg_2jnt_01, leg_3jnt_01, wing_2jnt_01 |
Twist was still not properly working in extreme position. |
No |
Yes |
Yes |
| chain_01 |
wasn't working when activating ik mode |
No |
Yes |
Yes |
| meta_01 |
was breaking when twisting the controler |
Yes |
Yes |
Yes |
v 1.0.1
BUG FIXES
- Create Kine Spline and Create Kine Spline Roll command weren’t working.
RIG FIXES
| component |
description |
guide update |
rig update |
anim. comp. |
| arm_2jnt_01, leg_2jnt_01, leg_3jnt_01, wing_2jnt_01 |
Twist wasn’t properly working. |
No |
Yes |
Yes |
| chain_01 |
wasn't working when activating ik mode |
No |
Yes |
Yes |
| meta_01 |
was breaking when twisting the controler |
Yes |
Yes |
Yes |
v 1.0.0
First release